Hello.
I grew up in Austin, TX - back when you could still look out your window and see a man in a golden thong riding his bike around your neighborhood.
My creative journey began around the time I gained sentience. I started making LEGO stop-motion videos in elementary school, which quickly became me learning photoshop so my characters could throw their lightsabers, and by the time I was ten, I was posting my own After Effects tutorials onto youtube. I was just instantly drawn to the process of making something that looked really cool. I used to tell my little league team how I had video proof I could shoot lasers out of my eyes and make my dogs fly.
In high school, I combined my passion for film and video with a game I was really into at the time, Rocket League. Pretty quickly, I grew a small business making gameplay montages for people all over the world. I was so excited about what I was working on I would skip days of school at a time to stay home and look at software and footage all day long - exhilirating. And just like when I was 10, I started teaching people how to do the same, which led to a successful YouTube channel when I was 17, and a year later, after graduating high school early, a job offer from Epic Games that moved me to San Diego.
(I also recieved SXSW Jury Selection for an animated short I made my senior year but I couldn’t figure out how to sneak that in.)
At Epic, I worked with the biggest brands in the world, collaborated with massive live-production teams and filmed on stage in front of 15,000 people. I learned how to blend my passion for artistry and high-level execution with the professional needs of a business and a team that’s selling a product. It’s all about making something unique that can get an audience captivated, connected, and feeling - and whether its for a car soccer video seen by eight million people, or a drawing of a weird guy I make to show my friends - that’s all I really care about.
I’ve since left Epic, moved back to Austin, and am enjoying exploring new opportunities, including making videos, music, photography, painting, web design, and drawing.
My creative journey began around the time I gained sentience. I started making LEGO stop-motion videos in elementary school, which quickly became me learning photoshop so my characters could throw their lightsabers, and by the time I was ten, I was posting my own After Effects tutorials onto youtube. I was just instantly drawn to the process of making something that looked really cool. I used to tell my little league team how I had video proof I could shoot lasers out of my eyes and make my dogs fly.
In high school, I combined my passion for film and video with a game I was really into at the time, Rocket League. Pretty quickly, I grew a small business making gameplay montages for people all over the world. I was so excited about what I was working on I would skip days of school at a time to stay home and look at software and footage all day long - exhilirating. And just like when I was 10, I started teaching people how to do the same, which led to a successful YouTube channel when I was 17, and a year later, after graduating high school early, a job offer from Epic Games that moved me to San Diego.
(I also recieved SXSW Jury Selection for an animated short I made my senior year but I couldn’t figure out how to sneak that in.)
At Epic, I worked with the biggest brands in the world, collaborated with massive live-production teams and filmed on stage in front of 15,000 people. I learned how to blend my passion for artistry and high-level execution with the professional needs of a business and a team that’s selling a product. It’s all about making something unique that can get an audience captivated, connected, and feeling - and whether its for a car soccer video seen by eight million people, or a drawing of a weird guy I make to show my friends - that’s all I really care about.
I’ve since left Epic, moved back to Austin, and am enjoying exploring new opportunities, including making videos, music, photography, painting, web design, and drawing.
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